Operation: Collaborative Cottaging

Tomorrow’s the big day when Claire and I move virtually everything we own from The Place to The Cottage. We’re picking up the keys at 9am, and we’re likely to be doing our first unloading at about 9:30am.

This is where you come in. Yes, you! While we could probably manage this box-moving farce all by ourselves, we’d rather have the company of our friends to help us lift heavy things, push things around, pack things, unpack thinigs, and shout at Claire when she keeps trying to get away with sitting down and doing nothing or at Dan when he tries to ride any wheeled box or filing cabinet down the hill. In exchange for your help, we’ll supply you with food and probably booze throughout the day; plus you’ll get to see The Cottage before it gets filled with people next weekend for Geek Night and, perhaps, Troma Night.

But better than that, you’ll earn our love and respect, which will be dispensed in multiples of 1, 3, 5 and 10 unit “Love And Respect” vouchers, redeemable for sexual favours at The Cottage’s gift shop.

If you can’t help on Monday there’s always Tuesday and Wednesday, when we’re also likely to be moving stuff and cleaning up The Place. Vouchers have no cash value and are not actually redeemable or existant. The Place, The Cottage, Love and Respect are copyrights of Dan & Claire’s Marvellous Journey Ltd. The Cottage gift shop may or may not actually exist. Food will probably be provided by Upper Limit Cafe and Burger King – at least until all the kitchen stuff is moved in – and alcohol by Thresher and Kanes, but this is open to negotiation and liable to change without notice. If you want to help, please phone at least quarter of an hour before you can turn up to save you from walking to the wrong place and finding us not there, natch. Bring your own umbrella.

Geek Night. 3am.

It’s been awhile since Geek Night went on ’til 3am. And what a Geek Night. I’ve just introduced the usual crew to a board game (or will it end up as a computer game?) I thought up earlier in the week, and after a few playtest games to refine the rules and the cardset, we’re really getting together something which is really enjoyable and a great laugh. It’s like… Fluxx meets nanofiction. Like the trading element of Settlers of Catan meets the backstabbing of Munchkin, but with a better definate-length and less last minute struggles. It’s got the exciting close finishes of Il Principe but it’s as easy-going as Carcasonne.

Well… I like it anyway. And it got great feedback from the folks who sat around for three games of it this evening.

I’m thinking of calling it Neumann. Watch this space.